PROJECTS PT · 17:02

Hey.

I'm Logan Davis — Engineering Director at Recharge, based on the west coast. I run two teams directly and manage the manager of a third — up to fourteen engineers working on analytics, storefront and design systems. Before that, I built the rewards platform now issuing hundreds of millions of dollars in rewards a year. Soft spot for the creative process, still intact.

ME, SOMEWHERE ON THE WEST COAST

Lately

2020 — NOW · 5 ROLES
  • Three teams, fourteen engineers, across merchant experience, analytics, and storefront. My job: keep them shipping, keep the technical direction honest, and look further ahead than the next quarter.

    • Brought agentic coding into all three teams at a pace that let it stick — shared patterns over mandates. The design-to-merge loop tightened week over week.
    • Noticed work piling up in code review and ran a cross-team effort to unstick it.
    • Put together a new team and roadmap for merchant analytics — it started as a gap in the product; merchants now treat it as a given.
    • Worked with each team to take real ownership of observability — their own dashboards, alerts, and on-call health, not a central team's problem.
  • One team, seven engineers, creating the Rewards and Retention platform. Co-owned product roadmap for the team and spent much of the year mentoring newer engineering managers.

    • With the team, shipped referrals, opened cancellation-prevention flows through new public APIs, and rolled out per-channel marketing consent for GDPR/CCPA.
    • Mentored five first-time engineering managers across the org, and ran ~120 interview loops as hiring manager for engineering roles.
    • Designed and ran an engineering-collaboration interview stage for the product manager hiring pipeline, used with about 15 PM candidates.
    • Coached an engineer on my own team into the team-lead role — which made for a clean handoff when I moved up to Director.
    • Untangled phone-number uniqueness across a billion-plus legacy customer records — rolled out without breaking anything, via bi-directional sync between old and new systems.
  • Seven engineers building the Rewards and Retention platform. I co-owned the roadmap and executed on it while steering the team's shift from API-only to fullstack.

    • We launched the rewards product in 2023 — a scrappy first version that still issued $21M in rewards in its first year.
    • Added credits so merchants could use rewards for retention, and issuance kept climbing — $28.9M in 2024, $108.5M in 2025, on track for ~$140M in 2026. Merchants now run whole loyalty programs through it.
    • The team grew from API-only work to owning features end to end — everyone cross-trained across backend and frontend.
    • Piloted a 6-week delivery rhythm with the team; the rest of the company later adopted it.
  • Early engineer at a YC observability startup. Event-driven monitoring in Go — and a generalist on whatever else needed doing.

    • Worked alongside the founding engineers, using Go and protobuf, on the event-driven monitoring primitives that anchored the platform.
    • Pitched in outside my lane too: a frontend redesign, the billing platform.
    • Contributed to Plumber, the team's open-source event-routing CLI.
  • Hired as the team's billing subject-matter expert, on a small team spanning growth, onboarding, and billing, in an Elixir and event-sourcing codebase.

    • Built the billing platform in Elixir and migrated the old one onto it, then refactored the onboarding and approval flow it powered.
    • Built the company's first enterprise account platform, with two-way Salesforce sync.
    • The billing go-to for the first native iOS app and the paid-membership launch.
    • Like the rest of the team, on-call for the platform through the MrBeast, Barack Obama, and McDonald's launches.

Good with

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